/*
#include<stdio.h>
int main()
{
int n, m;
int a, l, d, x, y;
int i, j, k=1;
int X[100][100]={};
scanf("%d %d", &n, &m);
scanf("%d", &a);
for(i=1; i<=a; i++){
scanf("%d %d %d %d", &l, &d, &x, &y);
for(j=0; j<l; j++){
if(d==0){
X[x][y+j]=k;
}
else if(d==1){
X[x+j][y]=k;
}
}
}
for(i=1; i<=n; i++){
for(j=1; j<=m; j++){
printf("%d ", X[i][j]);
}
printf("\n");
}
return 0;
}
//첫 줄에 격자판의 세로(n), 가로(m) 가 공백을 두고 입력되고,
//두 번째 줄에 놓을 수 있는 막대의 개수(a)
//세 번째 줄부터 각 막대의 길이(l), 방향(d), 좌표(x, y)가 입력된다.
/// 5 5
/// 3
/// 2 0 1 1
/// 3 1 2 3
/// 4 1 2 5 입력시
// 1 1 0 0 0
// 0 0 1 0 1
// 0 0 1 0 1
// 0 0 1 0 1
// 0 0 0 0 1 가 출력 된다
*/
/*
#include<stdio.h>
int main()
{
int i, j, k, x, y, n;
int X[100][100]={};
for(i=1; i<=19; i++){
for(j=1; j<=19; j++){
scanf("%d", &X[i][j]);
}
}
scanf("%d", &n);
for(k=1; k<=n; k++){
scanf("%d %d", &x, &y);
for(i=1; i<=19; i++){
if(X[x][i]==0){
X[x][i]=1;
}
else if(X[x][i]==1){
X[x][i]=0;
}
}
for(i=1; i<=19; i++){
if(X[i][y]==0){
X[i][y]=1;
}
else if(X[i][y]==1){
X[i][y]=0;
}
}
}
for(i=1; i<=19; i++){
for(j=1; j<=19; j++){
printf("%d ", X[i][j]);
}
printf("\n");
}
return 0;
}
//바둑판(19 * 19)에 흰 돌(1) 또는 검정 돌(0)이 모두 꽉 채워져 놓여있을 때,
//n개의 좌표를 입력받아 십(+)자 뒤집기한 결과를 출력하는 코드
/// 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
/// 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
/// 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
/// 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
/// 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
/// 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
/// 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
/// 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
/// 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
/// 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
///0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
///1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
///0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
///0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
///0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
///0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
///0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
///0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
///0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
///2
///10 10
///12 12 입력시
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
//0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 를 출력 한다
*/