# Example file showing a circle moving on screen
import pygame
# pygame setup
pygame.init()
screen = pygame.display.set_mode((1280, 720))
clock = pygame.time.Clock()
running = True
dt = 0
changed = False
player_pos = pygame.Vector2(screen.get_width() / 2, screen.get_height() / 2)
while running:
# poll for events
# pygame.QUIT event means the user clicked X to close your window
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
# fill the screen with a color to wipe away anything from last frame
screen.fill("white")
pygame.draw.rect(screen, (0,255,0), (740,80,600,50), 5)
# flip() the display to put your work on screen
pygame.display.flip()
# limits FPS to 60
# dt is delta time in seconds since last frame, used for framerate-
# independent physics.
dt = clock.tick(60) / 1000
pygame.quit()
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실제 작동 상태를 확인하려면 라이브 사이트로 이동하세요.
2025-08-22
2025-08-22
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https://www.pygame.org/docs/ref/draw.html#pygame.draw.rect